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Rimworld output log published using HugsLib
Log uploaded on Friday, October 12, 2018, 2:07:18 AM
Loaded mods:
Core: (no assemblies)
HugsLib[5.0.2]: 0Harmony(1.1.0.0), HugsLib(1.0.0.0)
Numbers: RWNumbers(1.0.0.3)
Pharmacist: 0Harmony(1.2.0.1), Pharmacist(1.22.123.0)
Animal Tab: 0Harmony(1.2.0.1), AnimalTab(2.15.102.0)
More Trade Ships: (no assemblies)
Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(1.18.56.0)
Underground Conduits: (no assemblies)
Toggle Harvest: 0Harmony(1.2.0.1), ToggleHarvest(1.0.0.0)
Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(0.1.0.3)
QualityBuilder: 0Harmony(1.1.0.0), QualityBuilder(1.0.5.0)
Haul to Stack: HaulToStack(1.0.0.0)
Sun Lights [B19]: (no assemblies)
Craftsmanship: Craftsmanship(1.0.0.0)
Interaction Bubbles: 0Harmony(1.2.0.1), Bubbles(1.4.0.0)
Turn It On and Off v1.2 [B19]: $HugsLibChecker(0.5.0.0), ClassLibrary(1.0.0.0)
Where is my weapon?: 0Harmony(1.1.0.0), WhereIsMyWeapon(1.0.0.0)
[FSF] Efficient Utilities: (no assemblies)
Skilled Stonecutting: (no assemblies)
Warmer Power Armour Beta 19: (no assemblies)
Simply Bulk Crafting: (no assemblies)
SS Battery Fuse: (no assemblies)
SS Bigger Batteries: (no assemblies)
[B19] Thanks For All The Fish[0.19.6]: AllTheFish(0.19.0.0)
Xeva's Rimhair: (no assemblies)
RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
[TWC]Cupro's Alloys: CuprosAlloys(0.19.0.1)
Industrialisation: Industrialisation(0.0.0.0)
Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.6816.37636)
[Ods] Mens Hair (B19): (no assemblies)
In-wall coolers and vents [B19]: InwallCoolersAndVents(1.0.6823.27196)
[B19]-LinkableDoors: LinkableDoors(1.0.0.0)
While You're Up [0.19]: WhileYoureUp(1.0.0.0)
Roof Support B19: (no assemblies)
[SYR] Metallic Batteries: 0Harmony(1.2.0.1), MetallicBatteries(1.0.0.0)
Simply More Bridges: 0Harmony(1.1.0.0), SimplyMoreBridges(1.0.0.0)
What the hack?![0.19.6]: $HugsLibChecker(0.5.0.0), WhatTheHack(1.0.0.0)
Roppoi hair B19: (no assemblies)
More Furniture [B19]: (no assemblies)
Glitter Tech: (no assemblies)
GeneticRim B19 Version: 0Harmony(1.2.0.1), AnimalRangeUnlocker(1.0.6833.38830), DraftingPatcher(1.0.0.0), ExplosionTypes(1.0.0.0), ModCheck(1.8.0.0), NewAnimalSubproducts(1.0.0.0), NewHatcher(1.0.0.0), NewMachinery(1.0.0.0)
Spoons Hair Mod: (no assemblies)
gloomy_hair: (no assemblies)
Cheaper Components: (no assemblies)
Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
P-Music: (no assemblies)
Simple sidearms[1.3]: SimpleSidearms(1.0.0.0)
Defensive Positions: $HugsLibChecker(0.5.0.0), DefensivePositions(1.6.1.0)
Expanded Prosthetics and Organ Engineering: (no assemblies)
More Trait Slots - B19: 0Harmony(1.2.0.1), More Trait Slots(1.0.6844.37902)
MineItAll: $HugsLibChecker(0.5.0.0), 0Harmony(1.1.0.0), MineItAll(1.0.0.0)
Glass+Lights: (no assemblies)
EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(0.19.9.0)
Reasonable Components B19: (no assemblies)
More Harvest Designators!: MoreHarvestDesignators(1.0.6858.31922)
Animal Gear Basic: (no assemblies)
Concrete Walls: (no assemblies)
Animal Gear: 0Harmony(1.2.0.1), AnimalGear(1.0.0.0)
More Vanilla Turrets [B19]: (no assemblies)
[FSF] Vanilla Bionics Expansion: (no assemblies)
Misc. Training: TrainingFacility(0.19.0.0)
Active Harmony patches:
<FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
<TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
ApparelUtility.CanWearTogether: PRE: WhatTheHack.Harmony.ApparelUtility_CanWearTogether.Prefix
ApparelUtility.HasPartsToWear: post: WhatTheHack.Harmony.ApparelUtility_HasPartsToWear.Postfix, AnimalGear.AnimalGearHarmony+ApparelUtility_HasPartsToWear_Patch.ApparelUtility_HasPartsToWear_Post
AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
Bill_Medical.Notify_DoBillStarted: PRE: WhatTheHack.Harmony.Bill_Medical_Notify_DoBillStarted.Prefix
Bill_Medical.ShouldDoNow: post: WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix
Building_Battery.Draw: TRANS: MetallicBatteries.Building_BatteryPatch.Transpiler
Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
Building_Bed.GetCurOccupant: PRE: WhatTheHack.Harmony.Building_Bed_GetCurOccupant.Prefix
Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix
Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
Building_Bed.GetSleepingSlotPos: post: WhatTheHack.Harmony.Building_Bed_GetSleepingSlotPos.Postfix
Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix
Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
Building_Door.CanPhysicallyPass: PRE: DoorsExpanded.HarmonyPatches.CanPhysicallyPass
Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
Building_TurretGun.Tick: post: WhatTheHack.Harmony.Building_TurretGun_Tick.Postfix
Building_WorkTable.UsedThisTick: PRE: RePower.Building_WorkTable_UsedThisTick_Patch.UsedThisTick
Caravan.Tick: post: WhatTheHack.Harmony.Caravan_Tick.Postfix
CaravanFormingUtility.AllSendablePawns: TRANS: WhatTheHack.Harmony.CaravanFormingUtility_AllSendablePawns.Transpiler
CaravanUIUtility.AddPawnsSections: post: WhatTheHack.Harmony.CaravanUIUtility_AddPawnsSections.Postfix
CharacterCardUtility.DrawCharacterCard: TRANS: [700]MoreTraitSlots.CharacterCardUtility_DrawCharacterCard.Transpiler, WhatTheHack.Harmony.CharacterCardUtility_DrawCharacterCard.Transpiler
CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood: PRE: WhatTheHack.Harmony.DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood.Prefix
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DefGenerator.GenerateImpliedDefs_PreResolve: post: AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
Designator_RemoveBridge.CanDesignateCell: TRANS: SimplyMoreBridges.Harmony_Designator_RemoveBridge_CanDesignateCell.Transpiler
Dialog_FormCaravan.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_FormCaravan_CountToTransferChanged.Postfix
Dialog_FormCaravan.DoBottomButtons: TRANS: WhatTheHack.Harmony.Dialog_FormCaravan_DoBottomButtons.Transpiler
Dialog_FormCaravan.TryFormAndSendCaravan: post: WhatTheHack.Harmony.Dialog_FormCaravan_TryFormAndSendCaravan.Postfix
Dialog_FormCaravan.TryReformCaravan: PRE: WhatTheHack.Harmony.Dialog_FormCaravan_TryReformCaravan.Prefix
Dialog_LoadTransporters.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_LoadTransporters_CountToTransferChanged.Postfix
Dialog_LoadTransporters.TryAccept: post: WhatTheHack.Harmony.Dialog_LoadTransporters_TryAccept.Postfix
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
Dialog_SplitCaravan.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_SplitCaravan_CountToTransferChanged.Postfix
EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded, WhatTheHack.Harmony.EdificeGrid_Register.Prefix
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
FloatMenuMakerMap.AddHumanlikeOrders: post: SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: WhatTheHack.Harmony.FloatMenuMakerMap_AddJobGiverWorkOrders.Prefix
FloatMenuMakerMap.CanTakeOrder: post: DraftingPatcher.FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable
FloatMenuMakerMap.ChoicesAtFor: post: WhatTheHack.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix
ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
Game.InitNewGame: PRE: ToggleHarvest.Patch.Verse_Game_InitNewGame.Prefix post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
Game.LoadGame: PRE: ToggleHarvest.Patch.Verse_Game_LoadGame.Prefix
GenConstruct.CanPlaceBlueprintAt: post: SimplyMoreBridges.Harmony_GenConstruct_CanPlaceBlueprintAt.Postfix
GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver
GenGrid.Standable: post: WhatTheHack.Harmony.GenGrid_Standable.Postfix
GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
GenPath.ShouldNotEnterCell: post: DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
GenSpawn.Spawn: PRE: WhatTheHack.Harmony.GenSpawn_Spawn.Prefix post: WhatTheHack.Harmony.GenSpawn_Spawn.Postfix TRANS: WhatTheHack.Harmony.GenSpawn_Spawn.Transpiler
GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
GenSpawn.SpawningWipes: post: DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
GhostDrawer.DrawGhostThing: PRE: DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
Gizmo_CaravanInfo.GizmoOnGUI: post: WhatTheHack.Harmony.Gizmo_CaravanInfo_GizmoOnGUI.Postfix
HealthAIUtility.FindBestMedicine: PRE: Pharmacist.HealthAIUtility_FindBestMedicine.Prefix
ITab_Pawn_Character.get_IsVisible: PRE: WhatTheHack.Harmony.ITab_Pawn_Character_IsVisible.Prefix
ITab_Pawn_Gear.InterfaceDrop: PRE: WhatTheHack.Harmony.ITab_Pawn_Gear_InterfaceDrop.Prefix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
ITab_Pawn_Gear.get_IsVisible: post: AnimalGear.AnimalGearHarmony+ITab_Pawn_Gear_IsVisible_Patch.IsVisible_Post
IncidentWorker_Raid.TryExecuteWorker: TRANS: WhatTheHack.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler
JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobDriver_HaulToCell.TryMakePreToilReservations: PRE: HaulToStack.PreToilReservations_Patch.Prefix post: HaulToStack.PreToilReservations_Patch.Postfix
JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
JobDriver_WatchBuilding.WatchTickAction: PRE: RePower.JobDriver_WatchBuilding_WatchTickAction_Patch.WatchTickAction
JobGiver_AIDefendPawn.TryGiveJob: PRE: AnimalRangeAttack.ARA_FightAI_Patch.Prefix
JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
JobGiver_Manhunter.TryGiveJob: PRE: AnimalRangeAttack.ARA__ManHunter_Patch.Prefix TRANS: DoorsExpanded.HarmonyPatches.JobGiver_Manhunter_TryGiveJob_Transpiler
JobGiver_OptimizeApparel.ApparelScoreGain: PRE: AnimalGear.AnimalGearHarmony+JobGiver_OptimizeApparel_ApparelScoreGain_Patch.JobGiver_OptimizeApparel_ApparelScoreGain_Pre
JobGiver_OptimizeApparel.TryGiveJob: PRE: AnimalGear.AnimalGearHarmony+JobGiver_OptimizeApparel_TryGiveJob_Patch.TryGiveJob_Pre
JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix, DoorsExpanded.HarmonyPatches.SeekAllowedArea_TryGiveJob
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
LordToil_Siege.CanBeBuilder: PRE: WhatTheHack.Harmony.LordToil_Siege_CanBeBuilder.Prefix
LovePartnerRelationUtility.HasAnyLovePartner: PRE: WhatTheHack.Harmony.LovePartnerRelationUtility_HasAnyLovePartner.Prefix
MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
MassUtility.Capacity: PRE: WhatTheHack.Harmony.MassUtility_Capacity.Prefix post: DraftingPatcher.MassUtility_Capacity_Patch.MakeThemCarryMore, WhatTheHack.Harmony.MassUtility_Capacity.Postfix
MemoryUtility.ClearAllMapsAndWorld: PRE: Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
MinifyUtility.Uninstall: PRE: WhatTheHack.Harmony.MinifyUtility_Uninstall.Prefix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
PathFinder.GetBuildingCost: post: DoorsExpanded.HarmonyPatches.GetBuildingCost_PostFix
Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
Pawn.CurrentlyUsableForBills: post: WhatTheHack.Harmony.Pawn_CurrentlyUsableForBills.Postfix
Pawn.DropAndForbidEverything: PRE: WhatTheHack.Harmony.Pawn_DropAndForbidEverything.Prefix
Pawn.GetGizmos: post: DraftingPatcher.Pawn_GetGizmos_Patch.AddGizmo, WhatTheHack.Harmony.Pawn_GetGizmos.Postfix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
Pawn.Kill: PRE: WhatTheHack.Harmony.Pawn_Kill.Prefix
Pawn.TryGetAttackVerb: PRE: AnimalRangeAttack.ARA__VerbCheck_Patch.Prefix
Pawn.get_IsColonistPlayerControlled: PRE: WhatTheHack.Harmony.Pawn_get_IsColonistPlayerControlled.Prefix
PawnCapacitiesHandler.CapableOf: post: WhatTheHack.Harmony.PawnCapacitiesHandler_CapableOf.Postfix
PawnComponentsUtility.AddAndRemoveDynamicComponents: post: DraftingPatcher.PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability, WhatTheHack.Harmony.PawnComponentsUtility_AddAndRemoveDynamicComponents.Postfix, AnimalGear.AnimalGearHarmony+PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddAndRemoveDynamicComponents_Post
PawnComponentsUtility.CreateInitialComponents: post: AnimalGear.AnimalGearHarmony+PawnComponentsUtility_CreateInitialComponents_Patch.CreateInitialComponents_Post
PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
PawnGenerator.GenerateTraits: TRANS: [700]MoreTraitSlots.PawnGenerator_GenerateTraits.Transpiler
PawnGraphicSet.ResolveAllGraphics: post: AnimalGear.AnimalGearHarmony+PawnGraphicSet_ResolveAllGraphics_Patch.PawnGraphicSet_ResolveAllGraphics_Done
PawnGraphicSet.ResolveApparelGraphics: PRE: AnimalGear.AnimalGearHarmony+PawnGraphicSet_ResolveApparelGraphics_Patch.ResolveApparelGraphics_Pre
PawnPathUtility.FirstBlockingBuilding: post: DoorsExpanded.HarmonyPatches.FirstBlockingBuilding_PostFix
PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
PawnRenderer.RenderPawnInternal: PRE: AnimalGear.AnimalGearHarmony+PawnRenderer_RenderPawnInternal_Patch.PawnRenderer_RenderPawnInternal_Pre
PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
Pawn_ApparelTracker.CanWearWithoutDroppingAnything: post: AnimalGear.AnimalGearHarmony+Pawn_ApparelTracker_CanWearWithoutDroppingAnything_Patch.Pawn_ApparelTracker_CanWearWithoutDroppingAnything_Done
Pawn_ApparelTracker.Wear: PRE: AnimalGear.AnimalGearHarmony+Pawn_ApparelTracker_Wear_Patch.Pawn_ApparelTracker_Wear_Pre
Pawn_DraftController.GetGizmos: post: WhatTheHack.Harmony.Pawn_DraftController_GetGizmos.Postfix, DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
Pawn_DraftController.set_Drafted: post: WhatTheHack.Harmony.Pawn_Draftcontroller_set_Drafted.Postfix
Pawn_DrawTracker.get_DrawPos: post: AnimalGear.AnimalGearHarmony+Pawn_DrawTracker_GiddyUp_Patch.DrawPos_Done
Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
Pawn_EquipmentTracker.DropAllEquipment: PRE: WhereIsMyWeapon.Patch_Pawn_EquipmentTracker_DropAllEquipment.Prefix
Pawn_HealthTracker.CheckForStateChange: TRANS: WhatTheHack.Harmony.Pawn_HealthTracker_CheckForStateChange.Transpiler
Pawn_HealthTracker.HasHediffsNeedingTend: PRE: WhatTheHack.Harmony.Pawn_HealthTracker_HasHediffsNeedingTend.Prefix
Pawn_HealthTracker.HealthTick: post: WhatTheHack.Harmony.Pawn_HealthTracker_HealthTick.Postfix
Pawn_HealthTracker.MakeDowned: PRE: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Prefix post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Postfix, WhatTheHack.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
Pawn_HealthTracker.MakeUndowned: post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeUndowned.Postfix
Pawn_InventoryTracker.DropAllNearPawn: PRE: WhereIsMyWeapon.Patch_Pawn_InventoryTracker_DropAllNearPawn.Prefix
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_JobTracker.DetermineNextJob: post: WhileYoureUp.HaulAdder.MyDetermineNextJob, WhatTheHack.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix
Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix
PlaySettings.DoPlaySettingsGlobalControls: post: Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix
PowerConnectionMaker.TryConnectToAnyPowerNet: PRE: WhatTheHack.Harmony.PowerConnectionMaker_TryConnectToAnyPowerNet.Prefix
RestUtility.CanUseBedEver: PRE: WhatTheHack.Harmony.RestUtility_CanUseBedEver.Prefix
RestUtility.CurrentBed: PRE: WhatTheHack.Harmony.RestUtility_CurrentBed.Prefix
RestUtility.FindBedFor: PRE: WhatTheHack.Harmony.RestUtility_FindBedFor.Prefix
RestUtility.GetBedSleepingSlotPosFor: PRE: WhatTheHack.Harmony.RestUtility_GetBedSleepingSlotPosFor.Prefix
RestUtility.WakeUp: post: WhatTheHack.Harmony.RestUtility_WakeUp.Postfix
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
Selector.<SelectInsideDragBox>m__0: TRANS: WhatTheHack.Harmony.Selector_SelectInsideDragbox.Transpiler
SelfDefenseUtility.ShouldStartFleeing: PRE: WhatTheHack.Harmony.SelfDefenceUtility_ShouldStartFleeing.Prefix
ShieldBelt.get_ShouldDisplay: post: WhatTheHack.Harmony.ShieldBelt_get_ShouldDisplay.Postfix
ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
StatWorker.IsDisabledFor: PRE: WhatTheHack.Harmony.StatWorker_IsDisabledFor.Prefix
StrippableUtility.CanBeStrippedByColony: PRE: WhatTheHack.Harmony.WorkGiver_Strip_HasJobOnThing.Prefix
TerrainGrid.SetTerrain: TRANS: SimplyMoreBridges.Harmony_TerrainGrid_SetTerrain.Transpiler
Thing.ButcherProducts: post: WhatTheHack.Harmony.Thing_ButcherProducts.Postfix
Thing.DrawExtraSelectionOverlays: post: WhatTheHack.Harmony.Thing_DrawExtraSelectionOverlays.Postfix
Thing.Print: PRE: WhatTheHack.Harmony.Building_DrawAt.Prefix
Thing.get_DrawPos: PRE: WhatTheHack.Harmony.Thing_get_DrawPos.Prefix
ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
TransferableOneWayWidget.DoRow: PRE: WhatTheHack.Harmony.TransferableOneWayWidget_DoRow.Prefix
TransferableUIUtility.DrawExtraInfo: PRE: WhatTheHack.Harmony.TransferableUIUtility_DrawExtraInfo.Prefix
TransferableUtility.CanStack: PRE: WhatTheHack.Harmony.TransferableUtility_CanStack.Prefix
TurretTop.TurretTopTick: PRE: WhatTheHack.Harmony.TurretTop_TurretTopTick.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix
WorkGiver_DoBill.TryFindBestBillIngredients: PRE: WhatTheHack.Harmony.WorkGiver_DoBill_TryFindBestBillIngredients.Prefix
WorkGiver_GrowerHarvest.HasJobOnCell: post: ToggleHarvest.Patch.RimWorld_WorkGiver_GrowerHarvest_HasJobOnCell.Postfix
WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
Zone_Growing.ExposeData: post: ToggleHarvest.Patch.RimWorld_Zone_Growing_ExposeData.Postfix
Zone_Growing.GetGizmos: post: ToggleHarvest.Patch.RimWorld_Zone_Growing_GetGizmos.Postfix
Harmony versions present: 1.2.0.1: fluffy.rimworld.pharmacist, Fluffy.AnimalTab, fluffy.medicaltab, io.github.ratysz.madskills, net.quicksilverfox.rimworld.mod.animalslogic, com.rimworld.modcheck, ToggleHarvest, mehni.rimworld.pickupthatcan.main, Bubbles, Syrchalis.Rimworld.MetallicBatteries, com.github.rimworld.mod.AnimalRangeAttack, com.geneticrim, AnimalGear, com.rimworld.mod.moretraitslots; 1.1.0.0: UnlimitedHugs.HugsLib, EdB.PrepareCarefully, HugsLib.SimpleSidearms, com.tammybee.whereismyweapon, HugsLib.WhatTheHack, rimworld.lanilor.simplymorebridges, HugsLib.HaulToStack, HugsLib.RePower, HugsLib.WhileYoureUp, HugsLib.DefensivePositions; 1.0.9.1: rimworld.jecrell.doorsexpanded
Platform information: (hidden, hold Shift while publishing to include)
Log file contents:
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
RimWorld 0.19.2009 rev486
Could not find a type named JecsTools.PlaceWorker_Outline
Could not find a type named JecsTools.PlaceWorker_Outline
Could not find a type named JecsTools.PlaceWorker_Outline
Could not find a type named JecsTools.PlaceWorker_Outline
Could not find a type named JecsTools.PlaceWorker_Outline
Could not find a type named JecsTools.PlaceWorker_Outline
Could not find a type named JecsTools.PlaceWorker_Outline
Could not find a type named JecsTools.PlaceWorker_Outline
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 376)
PickUpAndHaul v0.1.0.3 welcomes you to RimWorld with pointless logspam.
[Bubbles v1.4] Initialized
Removed Log Error from Manhunter Job
MoreTraitSlots Harmony Patches:
Prefix:
PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
[RePower] Initialized Components
[RePower] Registered instance
[HugsLib] v5.0.2 initialized HaulToStack, RePower, AllTheFish, WhileYoureUp, WhatTheHack, SimpleSidearms, DefensivePositions, MineItAll
[RePower] Loaded 0 of 0 mod support defs.
[AllTheFish] Set fishingWorkCost: 1350
Setting up 2 worker threads for Enlighten.
Thread -> id: 6c94 -> priority: 1
Thread -> id: 62cc -> priority: 1
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [igdumdim64.dll 20.19.15.4835]
Renderer: Intel(R) HD Graphics Family
Vendor: Intel
VRAM: 1136 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
RimWorld 0.19.2009 rev486
Could not find a type named JecsTools.PlaceWorker_Outline
Could not find a type named JecsTools.PlaceWorker_Outline
Could not find a type named JecsTools.PlaceWorker_Outline
Could not find a type named JecsTools.PlaceWorker_Outline
Could not find a type named JecsTools.PlaceWorker_Outline
Could not find a type named JecsTools.PlaceWorker_Outline
Could not find a type named JecsTools.PlaceWorker_Outline
Could not find a type named JecsTools.PlaceWorker_Outline
Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead)
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 376)
PickUpAndHaul v0.1.0.3 welcomes you to RimWorld with pointless logspam.
[Bubbles v1.4] Initialized
Removed Log Error from Manhunter Job
MoreTraitSlots Harmony Patches:
Prefix:
PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
[RePower] Initialized Components
[RePower] Registered instance
[HugsLib] v5.0.2 initialized HaulToStack, RePower, AllTheFish, WhileYoureUp, WhatTheHack, SimpleSidearms, DefensivePositions, MineItAll, AnimalGear
[RePower] Loaded 0 of 0 mod support defs.
[AllTheFish] Set fishingWorkCost: 1350
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